Get five teeth from the ten levels within each chapter and a bulbous-headed reaper will reward you for giving him the ability to chew. There are 100 of the beggars on each stage and you'll need to nab them all to earn a coveted Skull Tooth. And instead of chasing a chest, you're following a golden trail of the firefly-like Lums. Its most accurate comparison is in fact the bonus stages of Origins - only here the pesky running business is handled automatically, with you responsible for Rayman's other actions. The name is bound to attract lazy - though perhaps not entirely unwanted, if you're Ubisoft's bank manager - comparisons with Temple Run. Ubisoft has found a smart way of bringing the character to iOS in the form of an auto-runner. Happily, Jungle Run maintains Rayman's upward trajectory. Last year's Rayman Origins might just have been his finest adventure to date, and Wii U exclusive Legends looks even better, with a real chance of upsetting Mario as the console's best launch platformer. Yet it's only recently that Michael Ancel's limbless wonder seems to have found his true identity. ![]() ![]() It isn't shamelessly wheeled out at the launch of every new console simply to swell Ubi's coffers - though that's a part of it, probably - but because it's a genuinely decent platformer. Rayman's never been a great character, but his games have always been pretty good.
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